![]() Which isn't impossible, but it's not nearly as intuitive, and I do way better with mouse aiming because of it. ![]() Using an analog stick, since it's harder to place the crosshair precisely somewhere,you have to eyeball the space between the player and crosshair. This isn't needed with the mouse, since it's easy to just point and shoot (though some might like it anyway). ![]() ![]() That said, it would be nice if, for those using a Deck or controller, an option were offered that toggles a line between the player and the crosshair, showing where the bullet will travel. I've found it to run very nicely on my Deck (most of these bullet-heaven/twin-stick shooters do), and the menus are all accessible without having to resort to an emulated mouse control (which is almost as important as performance, I think). ![]()
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